Just expect a steep learning curve.Īlso, seconding Fights in Tight Spaces. Do note, you have to rely on knowing enemy patterns rather than having them visually marked, which isn’t as cool, but it is pretty fun anyway. I’m not too good at it ) It is pretty fun though. The main difference is that instead of a team of 3 protecting buildings against several enemies, you have to stay alive solo when often massively outnumbered in a tight map. More info here.įor technical support email is a kinda tactical roguelike that has a similar core idea of enemies you can predict thanks to them following strict rules, that you have to clear away with limited health. Which will show up as Hover to see spoiler.Īll links from the Reddit site posted within this subreddit must use 'No Participation' (np.) links. Spoilers may be marked by formatting your text as such: (/s "spoiler text") If your post has spoilers in it, consider tagging it as a spoiler thread as a courtesy to others. Your post will be automatically removed if it doesn't contain one of the following title tags: You should use the same title as the article you're posting.Ĭontent that breaks the spirit of these rules may be removed at moderator discretion. Posts promoting or facilitating piracy in any way will be removed. No links to pirated materials - or any piracy-related conversation. No storefront politics, no international politics. Submissions must be directly related to Into The Breach.Īll posts must have a title tag (see below). Rulesįor a detailed breakdown of the rules, click here. More information available on their website. This is a subreddit for the new game Into The Breach, by Subset Games, creators of FTL.
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